CITY RULES

This document supplements the in-Discord official rulebook. It covers heists, shootouts, gang wars and negotiations. It does NOT replace PD SOPs or Gang SOPs - read those too.
An updated Rules document can be viewed here: View Rules

General Conduct

  • No Value Life (NVL) is bannable

    Your character values their life. Running at an armed group with no weapon, jumping off buildings mid-arrest, or sprinting into PD guns-blazing without a plan = NVL.

  • No Random Deathmatch (RDM)

    You need a roleplay reason to attack another player. Build the scene - escalate with words, threats, consequences. Not muzzle flashes.

  • No Vehicle Deathmatch (VDM)

    Running people over isn't content. Using your vehicle as a weapon in a non-scene moment is a ban.

  • No Metagaming

    Streams, Discord calls, twitch chat - none of it exists in the city. If your character didn't hear it in-game, your character doesn't know it.

  • No Powergaming

    Don't force outcomes. "/me stabs him in the neck" doesn't end the scene - your target has to respond. Give them room.

  • Cop-Baiting is a Ban

    Don't burnout in front of PD for kicks. If you're committing crimes to provoke police, expect the stop to be real and the consequences to stick.

  • Fear RP

    A gun to your head changes your posture. Respect weapon leverage - hands up means hands up.

Memory Rules

  • Bleedout Window

    You MAY remember events if you were still bleeding out (within the 5 minute timer) when EMS revived you.

  • Full Down

    You MAY NOT remember events if you were flat on your back (within the 1 hour timer) when EMS helped you up.

  • Gang-On-Gang

    Gang-to-gang activities during active conflicts are remembered regardless of bleedout state.

  • New Life Rule

    If you chose "Respawn at Hospital" you forget everything from the scene that put you there. Full stop.

Active Scene Restrictions

  • No Helmets

    Neither PD nor criminals may wear helmets during an active scene.

  • No Shoes Removed

    Shoes stay on. No "just-in-case" barefoot glitch cheese.

  • No Explosives

    No C4 or other explosives (grenades excluded) may be used during scenes.

  • One Hostage Max

    Maximum one hostage per scene. No hostage chaining.

  • No PD / EMS Hostages

    Police and medical personnel may not be taken hostage at any time.

  • Demands Cap

    A scene may include up to 2 demands from: clean chase, safe passage, weapon restrictions, equal numbers, no air support, class changes, location changes.

Safe Zones

  • What is a Safe Zone?

    Crime-free areas where active gang conflicts are suspended. No robberies, no shootouts, no hostage grabs.

  • Current Safe Zones

    Hospital, Mechanic Shop, all legal businesses, Alta's apartments, PD station, mining areas, and foundry interiors.

  • Re-engagement Timer

    After leaving a safe zone, there is a 3-minute cooldown before you may initiate hostile action against someone who was inside it.

Tsunami Window

  • Pre-restart Scenes

    No new scenes may be started in the 30 minutes before a scheduled restart.

  • Post-restart Scenes

    No scenes may be started in the 30 minutes after restart - let the city settle.

  • Continuing Scenes

    A scene already in progress must end gracefully before the pre-restart window.

EMS Protocol

  • Scene Clear First

    EMS will only respond once a "scene clear" call has been sent out by PD or the involved parties.

  • Patient Consult

    When PD wins a scene, they must allow EMS to ask the patient how they are feeling BEFORE detainment begins.

  • No EMS Interference

    EMS is never a target. Shooting, robbing or obstructing EMS is an instant ban.

Heist Rules

  • PD Ratio

    PD will always be one more than the criminal count on scene (3 crims → 4 PD max). The ratio applies at scene start.

  • Weapon Tiers By Heist

    Class-tier weapons are assigned per heist type. See the in-Discord heist matrix before engaging.

  • Declare On Start

    Heists must be declared in the appropriate Discord channel at start, with timestamps. Post-hoc declarations are invalid.

  • Cooldowns

    Major heists (banks, jewelry) have a 4-hour city-wide cooldown. Plan your crew around it.

Ignorance is never a defense. By connecting to the city you acknowledge these rules. Staff rulings are final at the scene - appeals happen in Discord, not in-game.